They worked on asteroid deflection missions. Nuclear weapons components. Plasma fusion that could change the world's energy supply. Anti-gravity propulsion. And one by one, since 2022, they have vanished or turned up dead — leaving behind phones, wallets, glasses, and more questions than anyone in Washington wants to answer. As of April 2026, at least 11 individuals connected to America's most sensitive nuclear and aerospace programs are dead or missing. The FBI has now confirmed it is leading a coordinated investigation. The House Oversight Committee has demanded briefings from NASA, the Department of Energy, the Pentagon, and the FBI by April 27. President Trump called it "pretty serious stuff." Here is every confirmed case, what each person was working on, and why the pattern — particularly in New Mexico — is so difficult to explain away. The New Mexico Cluster: Four People, One State, One Year The detail that alarms investigators most isn't the deaths. It...
As first reported by the Boston Herald. A distraught mother of a 14 year old boy called the cops to stop her son from playing Grand Theft Auto. After turning off the console she called in the cops to help with her son's gaming addiction.
"Sometimes I want to run away, too," Mejia told the Boston Herald. "I have support from my church, but I'm alone. I want to help my son, but I can't find a way."
After unplugging her son's game console, she decided to call 911. Police came to Mejia's home and coaxed the boy into going to sleep.
Emmy Award-winning documentarian Lawrence Kutner, former co-director of the Center for Mental Health and Media at Massachusetts General Hospital is the author of “Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do.”
“Clearly, it’s a very, very rare situation for someone to call the cops. That she went to the extreme of calling the police tells me more about her level of frustration than anything else,” Kutner said.
“Adults tend to view video games as isolating experiences,” Kutner said. “Kids view them as social experiences. It’s a way in part - especially for boys - of gaining social acceptance.”
"Sometimes I want to run away, too," Mejia told the Boston Herald. "I have support from my church, but I'm alone. I want to help my son, but I can't find a way."
After unplugging her son's game console, she decided to call 911. Police came to Mejia's home and coaxed the boy into going to sleep.
Emmy Award-winning documentarian Lawrence Kutner, former co-director of the Center for Mental Health and Media at Massachusetts General Hospital is the author of “Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do.”
“Clearly, it’s a very, very rare situation for someone to call the cops. That she went to the extreme of calling the police tells me more about her level of frustration than anything else,” Kutner said.
“Adults tend to view video games as isolating experiences,” Kutner said. “Kids view them as social experiences. It’s a way in part - especially for boys - of gaining social acceptance.”
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